What would Gamestorming 2.0 look like if you stripped away the “game” language and applied the underlying facilitation principles to a Zoom‑based graduate‑level Cybersecurity & Audit course?
Starting from three realities:
- Students need entry points, not “fun.”
- Zoom requires simpler, more intentional structures.
- The TA should not have to juggle 3 rounds of breakout rooms.
... I identified several frameworks that would work in this type of educational setting: